#snow for the airfield
func void snow1_start(string ai_name)
{
	dprint snow1_start
	particle snow1 start
}
func void snow1_stop(string ai_name)
{
	dprint snow1_stop
	particle snow1 stop
}
func void snow2_start(string ai_name)
{
	dprint snow2_start
	particle snow2 start
}
func void snow2_stop(string ai_name)
{
	dprint snow2_stop
	particle snow2 stop
}
func void snow3_start(string ai_name)
{
	dprint snow3_start
	particle snow3 start
}
func void snow3_stop(string ai_name)
{
	dprint snow3_stop
	particle snow3 stop
}

#peak particles form the mountain top
func void peak_start(string ai_name)
{
	dprint peak_start
	particle peak start
}
func void peak_stop(string ai_name)
{
	dprint peak_stop
	particle peak stop
}
