#
# warehouse_particle.bsl
#



func void rat1(void)
{
	particle rat1 pulse
}
func void rat2(void)
{
	particle rat2 pulse
}
func void rat3(void)
{
	particle rat3 pulse
}
func void rat4(void)
{
	particle rat4 pulse
}
func void rat5(void)
{
	particle rat5 pulse
}
func void rat6(void)
{
	particle rat6 pulse
}
func void rat7(void)
{
	particle rat7 pulse
}
func void bug1(void)
{
	particle bug1 pulse
}
func void bug2(void)
{
	particle bug2 pulse
}
func void bug3(void)
{
	particle bug3 pulse
}
func void bug4(void)
{
	particle bug4 pulse
}
func void bug5(void)
{
	particle bug5 pulse
}
func void bug6(void)
{
	particle bug6 pulse
}
func void bug7(void)
{
	particle bug7 pulse
}
func void bug8(void)
{
	particle bug8 pulse
}
func void bug0(void)
{
	particle bug0 pulse
}

